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©2005-2009 ~Allert
:iconallert:

Artist's Comments

I had to design, model, unwrap and texture an ingame fantasy character, without any back-story or whatever in under 3 hours... this is what came out of it. NOTE: this is one of the first textures I did, so don't expect it to be too fancy hehe

Comments


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:iconaugh:
3 hours? You aren't kidding so I won't ask. That's pretttty sweeeeet. I really like the character, and frankly I think he came out looking like most good, long term planned and modeled realtime characters. Amazing stuff given the timeframe, I would be damn impressed anyway o_O

I'm really racking up the +favs tonight. You're like the third or so haha. This isn't normal, don't feel down ;)

More please :P
:iconmorkeleb:
very nice.. and the textures dont look bad =) most obviously a games model - very good definition for a low poly char... may i ask what the poly count is?

--
Kelly Green
3d Artist/Games Designer
[link]
:iconkitteh2006:
Wow. That's roughly my first impression. Three hours?! Jesus, this is some amazing stuff.

--
Hmmm..
:iconsupa-daemonic:
Bloody hell thats fast! I'm gonna have to step up my game:).

--
"What is this but my reflection? Who am I to judge and strike you down?" Pushit, by Tool. Part of ~TheSilverLining
:iconstaticcurve:
lol, im diggin the style a lot.. The texture work could use some TLC, but overall its really good work. Im suprised about the 3hr mark. I dont think I could model, UV and texture much more than a cube in 3 hrs.. nice speed. Take care

--
_____________________________________________________________
He who works with his hands is a laborer.
He who works with his hands, and his head is a craftsman.
He who works with his hands, and his head, and his heart, is An Artist"
St. Francis of As
:iconnexiumvortex:
This has to be one of the best designs i've come across in deviantart. Amazing, i really love it. :+fav:
:iconpixel-sage:
Let me be a bit cliché here...

ONLY THREE HOURS!? It is quite exellent work... wish I had your skills!

*steals your skills*

Details

August 9, 2005
527 KB
2214×912

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